- Free Download and Install Citra Emulator For PC. We offer to install and using the Citra Emulator app on a Windows 10/8/7 PC. Also, for MacOS.
- My first impression of setting up Android App Development on an M1 MacBook Pro is not as positive as I hope to get it, as my blog below. It is working, but it is not ideal in various way.
- Here comes 16 Best Android Emulators that lets you run Android on your PC/Mac! Get the best one and run games smoothly on your PC or Macbook.
Macintosh OS or popularly known as Mac OS used by Apple on its Mac PC’s and Macbook’s is an awesome OS, with its awesome user-interface, and great features, wouldn’t it be more awesome if we are able to run Android on Mac os.? like WhatsApp on mac os, yes it’s possible by these unique Android Emulators , so let’s have a look on these 3 best Android Emulator for Mac OS’s
Bluestacks AppPlayer Android Emulator for Mac OS
- Bluestacks AppPlayer is probably the Best Android Emulator available because it uses the unique “LayerCake” technology which allows android OS apps to be emulated and run without requiring an external Virtual Desktop App whatsoever.
- Also Bluestacks contains inbuilt search manager which allows you to install any apk within itself.
- The .apk files can be installed into Bluestacks from guest OS [Mac OS] itself, simply by double-clicking, as well as the apps can be launched directly from the MAC dashboard!
- moreover Push Notifications of app installed in Bluestacks are pushed directly to the host OS, hence you can use chat applications like whatsapp and the MAC Os simultaneously and smoothly!
- Bluestacks automatically takes up the internet connected to the Guest OS [mac] hence no need of configuring anything!
- Bluestacks for MAC can be downloaded from either bluestacks.com or by Clicking here to download the Bluestacks .dmg file .
Jul 25, 2021 Android Emulator for Macbook M1 - posted in Mac OS: Hello all, I am looking for an Android emulator for Macbook PRO M1. I have tried Bluestack, NOX and Genymotion but they are not working.
Droid4X
Droid4X is the sort of emulator designed for Power, and its the best android emulator for gaming be it for Mac OS or Windows.
- It provides options to configure Keyboard as Controller for gaming.
- Comes pre-rooted and with Google Play Store installed.
- Simply, drag and drop the apk file to start the installation.
Andy OS
- Andy OS by Andyroid.net is another great Android Emulator for Mac OS , but it requires Virtual Box to be preinstalled on the MAC.
- Features of ANDY emulator include Google Play Store support inbuilt, none of the emulator has this feature inbuilt even for Windows builds!
- Multi-Touch support – the word explains it all !
- you can also use your phone as a controller for controlling / playing the games, the picture alongside explains it 🙂
- Access the installed apps directly from the Desktop environment!
- OpenGL hardware acceleration, Camera and Microphone all features supported!
- You can download the MAC version of Andy from here –> The link will automatically redirect you depending on your OS —
- Click here to download & get Andy Emulator for Mac OS X .dmg file .
Genymotion
- One of the most striking features of Genymotion is unlike other Android Emulators it allows us to change the type of android device as well as android version we are using!!
- This is a great feature and allows us to select a particular device as well as particular Android version which we want to emulate.
- It also supports configuring the amount of resources e.g RAM ,harddisk to be allocated to the Android device is possible! Great feature if your are limited on hardware resources.
- Directly supports networking through ethernet /Wi-Fi , emulates your connected connection directly so you can use internet directly in your emulated android.
- ADB Support and it also supports OpenGL hardware acceleration so you can use your Android device fullscreen and play Games on your MAC!
- Also supports drag and drop file transfer to the emulated SD Card 🙂 , supports Gyroscope,Light and accelerometer sensors too.
- You need an account on Genymotion Cloud – to Download and deploy Genymotion android device .
Xamarin Android Player for MAC
Xamarin is yet another android emulator with variety of devices supported, it supports OpenGL, and virtualizes a device instead of emulating it.
- This Virtualization increases speed of the emulator to a great extent!
- Click here to download Xamarin Android Player for Mac.
- The Configuration/installation instructions for Xamarin on Mac OS can be found here .
NOTE – You might want to check out this new emulator which runs directly inside Google Chrome Browser – ARChon! Android Emulator., thus it will work on Mac too!
So these were the Best 5 Android Emulators for Mac OS , besides these there are other options available too such as the Android SDK (Official) Emulator ,AndroVM , AndroLite but configuring official Android SDK is a tedious task and other two didn’t interest me much , you can check them out too..
Hope you liked this post, if you have any doubts/queries/suggestions feel free to comment!
This document gives you some background on the emulator and outlines how you can start hacking and contributing to the emulator!
Just get me started with development!
Make sure to install Android Studio and the associated SDKs. Do not forget to install the official emulator and create a few android virtual devices. Next follow the instructions for the platform you would like to work on:
We use the Repo tool to manage working accross multiple branches.
About the Emulator
The Android Emulator simulates Android devices on your computer so that you can test your application on a variety of devices and Android API levels without needing to have each physical device.
The emulator provides almost all of the capabilities of a real Android device. You can simulate incoming phone calls and text messages, specify the location of the device, simulate different network speeds, simulate rotation and other hardware sensors, access the Google Play Store, and much more.
Testing your app on the emulator is in some ways faster and easier than doing so on a physical device. For example, you can transfer data faster to the emulator than to a device connected over USB.
The emulator comes with predefined configurations for various Android phone, tablet, Wear OS, and Android TV devices.
Recommended Reading
The following is a list of concepts that are important. Please read these links and any other links you can find. If you find a link that you think does a better job at explaining the concept, please add it here:
QEMU is an open source competitor to VMware Workstation, VirtualBox, HyperV. It is focused on Linux server virtualization on Linux servers. While QEMU does support booting other OS’s, we don’t use that functionality since Android is Linux.
The Android Emulator is downstream from the QEMU emulator. It adds support for booting Android devices, emulates typical Android hardware (OpenGL, GPS, GSM, Sensors) and a GUI interface. The android emulator extends qemu in various ways.
For an overview of Qemu see:
The QEMU emulator leverages technologies like hardware Hypervisors KVM (Linux) and HAXM (Windows/Mac)
The QEMU emulator supports both guest images that require full virtualization and guest images that require paravirtualization technologies like virtio
The emulator passes a device tree blob to a guest kernel to describe the guest hardware
When running a non-x86 image on an x86 host, QEMU will JIT the non-x86 code into x86 code. See this lectutre for more. The MMU (page table hardware) is emulated in software, which is unfortunately slow.
You will need to build Android kernels and system images that the emulator will run. The easiest way to obtain these is to make use of the publicly released images. You can find more details here.
Building the Emulator
The emulator uses Cmake as a meta build generator, and all the necessary compilers and toolchains are included in the repository. Make sure you have read the section above as the requirements to succesfully build vary slightly from platform to platform.
In general you can run the following script:
For incremental builds you can use ninja
. For example
Contributing code
The emulator uses a coding style derived from the Chromium style. We use the repo tool to submit pathces. The usual workflow is roughly as follows:
This will create a git branch called my_awesome_feature
. You can now work on your patch.
Once you have written a patch you can send it out for code review. We use gerrit for code reviews.
Use the repo tool to upload or update a CL:
- “--cbr” means “upload the current branch”,
- “--re” supplies the initial reviewers list
Add “-t” switch to use the current git branch as a review topic (topic groups CLs together and only allows them to be submitted when all got +2/+verified)
The repo tool will provide you with a url where you can find your change.
Code Reviews
Make sure to check the CL against our coding style: coding style. Coding style isn’t frozen: just edit it in our repository and create a code review to propose a change.
Some good articles on code reviewing, especially when it comes to google:
- The CL Author’s Guide, which gives detailed guidance to developers whose CLs are undergoing review.
- How to Do a Code Review, which gives detailed guidance for code reviewers.
Below are some short notes relevant to the emulator.
Keep in mind that all of the code reviews are open source and visible to everyone!. In other words, be nice and and provide actionable constructive feedback.
C++ over C for all new code. Always.
After uploading a CL for review, author should “+1” it when they think it’s ready for reviewing. A CL without author’s “+1” is a “work in progress” and other reviewers may ignore it..
Prefer not to send a WIP CL to reviewers and only add them when it’s in a reviewable state. If you realized that you added reviewers too soon, just remove them - “x” button in the browser UI for each reviewer actually works.
Avoid large CLs. There are always exceptions, use your best judgement to improve code clarity and to help other maintainers in the future.
Split the changes into smaller isolated chunks and submit those as a single topic If you touch multiple components, that’s a good way to split the CL.
Changes into any QEMU files must be in their own CL - otherwise rebasing into the new version becomes 10x more painful.
“-2” is sticky, it remains there until the very same reviewer removes it. If you “-2”-ed someone, it’s always a good thing to communicate to them about the follow-up
Abandon the CLs you don’t need anymore
Tests: when reviewing the code, make sure there’s a test or a really good reason for its absence
Merging downstream Qemu
Merging changes from the qemu branch should be done on the emu-master-qemu
branch. You will need to this on a linux machine as qemu development happens in a linux environment. Once you have obtained this branch you can add the remote qemu repository as follows:
Now you can start merging in changes:
Android Studio Apple M1 Emulator
Be smart, merge only a few commits at a time
Next you should try to build qemu standalone:
Android Emulator For M1 Macbook Air
Now you are ready for building, testing, and merging the next set. You could have a look at this script to automate this slightly.